League of Legends Dominion Impressions

admin | September 25, 2011 in Gaming | Comments (0)

Riot has been kind enough to allow an open beta testing of Dominion recently.  They released it in windows of availability for everyone.  So if you were lucky enough to log on when it was open, then you got to play.  I’ve never seen this kind of beta testing before, but I feel like it was more of a preview than beta testing because it seemed pretty well put together.

I honestly have no bad remarks about this new game mode, it’s fast, frantic, and fun as hell. It seems Riot took their sweet ass time on this, and I couldn’t be happier that they did.  Of course a lot of people were raging over how long it was taking, but sometimes you have to wait for good things.  PC gamers are just the hardest people to please.

If you don’t know what Dominion is, imagine that capture the flag and king of the hill had sweet non-consensual love and the bastard child was Dominion.  You have 5 capture points and a team health of 500.  The more points you have captured, the less your health goes down.  The less you have captured, the more your health goes down.  Once you reach 0, you just lost the game.

They added a bunch of new stuff in this game mode that we have never seen in LoL before.  There are new items, new buffs, health packs and a lot more.  The health packs help out a lot when you are just on the verge of dieing and need that little boost of life to help you defend.  Also, the movements speed boosts help out a ton for getting around.  You just walk through the area and you automatically have the buff, no killing any neutral monsters.  I can see why there are no neutral monsters because it’s so fast paced, you don’t have time for it.

I have only tried a couple champs with dominion, Shaco, Skarner, and Kennen.  I didn’t even want to bother with a tanky dps because we all know they will fare well.  I wanted to see how these randoms would work out.

Kennen was awesome in Dominion.  His E gets you around the map very easily and is great for the crowd control you need in this mode.  Same with his ult, everyone attacks together right from the beginning so it’s nice having this crowd control.

Shaco was pretty good, the main thing was his boxes helped out with defending.  I just laid them around the turrets and defended.  I would use my Q to roam around the turret and stop someone from trying to take it.

Skarner was meh.  His shield gave a welcomed speed boost, and his lifesteal gives great sustainability.  His ult was nice for pulling enemies away from capturing, or into the turret.  I built him as an AP tank, and I fared pretty well.

Of course as we go down the road, we will learn to play champs differently in this game mode in ways we never thought to play them.  That is what I find so exciting about this new game mode, it’s a whole new world, a new fantastic point of view.


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